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Mat Rayner
Mat Rayner
Graduate from SAE
Brisbane, Australia

Summary

I am currently exploring 3d animation and modeling and unreal 4 systems.

I have been lucky enough to watch the evolution of computer graphics from the 8bit days of DOS all the way to our current industry standards and all the while I have never lost my interest and enthusiasm for the medium.

I also enjoy the visual design of stylized assets that mimic traditional animation as well as new 3d stylization.

I am a huge Cyberpunk nerd pulling inspiration from the William Gibson sprawl series I also love the 1982 Blade Runner film as well as the 2012 Dredd film and enjoy the ghost in the shell franchise.

Skills

Environment DesignEnvironment Modelinghard serface models

Software proficiency

3ds Max
3ds Max
Substance Painter
Substance Painter
Unreal Engine
Unreal Engine
ZBrush
ZBrush
Quixel Suite
Quixel Suite

Reel