VR Training Environment "mid development WIP"

VR Training Environment created at RSG alongside my fellow artists:
Michael Harris
https://dmo.artstation.com/
Connor Langan
https://connorlangan.artstation.com/

Responsible for initial scene layout and various Prop designs including some creative Shader solutions to get around the limited Real-Time lighting use that mobile VR can operate under. Proved to be a challenging puzzle to solve while maintaining mobile VR performance

VR Training Environment

VR Training Environment

scene overview with highlighted billboards

scene overview with highlighted billboards

posed people

posed people

billboard renders

billboard renders

Bus Ref

Bus Ref

Bus Logo redesigns

Bus Logo redesigns

Road Atlas

Road Atlas

Water Barrier

Water Barrier

Water Barrier

Water Barrier

Shader for Materialize effect

Shader for Materialize effect

Particle effect for Materialize

Particle effect for Materialize

flashing light cards ( fake lighting )

flashing light cards ( fake lighting )

Flashing red/blue emergency lights ( fake lighting )

Flashing red/blue emergency lights ( fake lighting )

Scripts created to make specific material behaviours function ( tech art )

Scripts created to make specific material behaviours function ( tech art )